Post by Jessie on Apr 5, 2012 10:57:40 GMT -5
The Realm of Aedai, a place where Conquest lies between three Main City-States: KABAL CITY, the Capital of the Dissimulative Races, and that with the most advanced and tactical force in the Realm of Aedai; LIATH, the Elvaan home land, and residence of Elves and Creatures alike; and ASHIGHT, the Dwarven Kingdom, with the strongest industrial warfare.
While there is yet a needs for full on war, these three City-States are at constant pressure of territorial gain across the Aedai continent, working towards that of resources and power, alike. Which will you pledge your alliance to? Choose wisely, as you may never know who you truly stand beside.
The constant-motion of Conquest here at Dissimulation is a Member-Driven, Passive Plot., Based on Characters & their alliance, along with their actions and where player interaction fluctuates within the In Character threads, Conquest is updated every Sunday, and such notes can be found in the Sidebar to your left, where you may view the Aedai map. After every Conquest update, the Map will be rearranged by an outline of color code, in coorelation to that of the City-State that has control over that Region. With this power, comes advantages to those who share their allegiance with the City-State in charge at the time, while others may run into disadvantages, some minor, and some, more complicated.
Along with Conquest, here at Dissimulation we also have specialized events or notices per month for In Character Plots that are arranged based upon Character interaction and movement, and also send out Member events, such as Contest and Silly Parties to take part in In Character, that do not partake in the actual Roleplay Story. We are always looking for more advances and improvements here at the site decided amongst the members, to continue making Dissimulation a fresh atmosphere, while still holding true to a base story, controlled by the players, themselves.
While there is yet a needs for full on war, these three City-States are at constant pressure of territorial gain across the Aedai continent, working towards that of resources and power, alike. Which will you pledge your alliance to? Choose wisely, as you may never know who you truly stand beside.
CONQUEST
The constant-motion of Conquest here at Dissimulation is a Member-Driven, Passive Plot., Based on Characters & their alliance, along with their actions and where player interaction fluctuates within the In Character threads, Conquest is updated every Sunday, and such notes can be found in the Sidebar to your left, where you may view the Aedai map. After every Conquest update, the Map will be rearranged by an outline of color code, in coorelation to that of the City-State that has control over that Region. With this power, comes advantages to those who share their allegiance with the City-State in charge at the time, while others may run into disadvantages, some minor, and some, more complicated.
Along with Conquest, here at Dissimulation we also have specialized events or notices per month for In Character Plots that are arranged based upon Character interaction and movement, and also send out Member events, such as Contest and Silly Parties to take part in In Character, that do not partake in the actual Roleplay Story. We are always looking for more advances and improvements here at the site decided amongst the members, to continue making Dissimulation a fresh atmosphere, while still holding true to a base story, controlled by the players, themselves.
Other Passive Conflicts
- Dissimulative Races are the majority in population. Not everyone is what or who they claim to be.
- Magundi breeds are not socially accepted amongst other Dissimulative breeds, especially Mutts.
- Elves have a common risk of abnormal schizophrenia, especially when exploring the Kabal Territories.
- Everyone is born with the element “Magic”.