Post by Jessie on Apr 5, 2012 12:10:19 GMT -5
Casual/Civilian[/u]
♦ Farmer
Farmers are very loyal when it comes to their crops, often partnering up with a Merchant, if there is no one in the family tree to do the job.
♦ Hunter
Hunters are those who live to hunt, not necessarily warriors who know survival tactics, but enough to get in, and get out with what they need.
♦ Teacher
These individuals are not your ordinary teachers, and basic education is by far, the basic thing to learn. Teachers are known for their balance in skills, from magic to survival, along with literature and the need-to-knows in life.
♦ Shaman
Unlike the Alchemist, Shamans are the ones who put their full attention and existence into the aid of others, tending to the wounded and organizing ceremonies for the departed.
♦ Wanderer
Or nomads, these differ from your Freelancer on a gracious amount. Not only are they more mysterious, but the lack of information on these individuals can also be proven a burden. They have no true goal to seek, and if they do, it is by little chance that they speak it to another.
Market[/u]
♦ Alchemist
An alchemist is one who is familiar with potion craft and herbs, often sought out for remedies for wounds, aiding potions, and other items that fall within this category.
♦ Bakers
Bakers are the popular cooksmen of Aedai. While the main source of food lies in vegetation and breads, Hunters provide carcass that is used as a side meal when cooked into various tender and spices.
♦ Blacksmith
Blacksmiths are the key to the steel, making anything from weaponry to armory, and even sometimes furnishings, collaborating with a local woodworker.
♦ Merchant
Exactly what they are known to be, Merchants live their daily lives selling products, rather it be working for a baker, a hunter, or farmer.
♦ Tailor
Tailors are the cloth industry within Aedai, handcrafted clothing and decor to the last stitch.
♦ Woodworker
Woodworkers are the underlings of the Blacksmith, crafting product from wood such as furnishings and training weapons.
Misc[/u]
♦ Bounty Hunter
A Bounty Hunter is one who won't do anything without a pay. They get in, get out, unlike Mercenaries, whom are more loyal to their customers and take their jobs more seriously.
♦ Freelancer
A respectful name, though they don't stay in one place for long periods of time. Freelancers are those who go out of their way to explore the further bounds of outside the city, or their home regions.
♦ Mercenary
One who sells their services towards the Conquest, Mercenaries are not known to stay tied down to one Allegiance. They may change over time, varying from pay of different jobs around the Aedai Realm.
Kabal City Guard[/u]
♦ Dragon Rider
Dragon Riders are the settlers of the Aerial Host, Kabal’s aerialforce in Conquest. These Riders carry a bond between pure blood Dragons (rarely Drakes), and provide defense/offense from above, in assisting the Imperial Guard. It is the Dragon Rider's responsibility in creating, and holding the bond to their partnership between Dragon and Rider.
♦ Imperial Soldier
One of the City Guard’s ground units, these soldiers specialize in close range combat and weaponry, and less force on their Gifted Element.
♦ Imperial Warlock
One of the City Guard’s ground units, these soldiers specialize in long-range combat using that of their Gifted Element, than melee combat up front. These soldiers may also be used in medical offense in the battle field, if their Gifted Element approves it.
Liath Legion[/u]
♦ Archer
As the name states, these warriors of the Legion specialize in ranged combat with more traditional weaponry, such as crossbows and those alike. They keep at a distance, and use their Gifted Element in their advantage to add any supplementary effects to arrows or other projectiles, forced with enough energy to launch heavily area of effect attacks.
♦ Templars
The Legion’s main ground units, the Templars usually consist of smaller, lightweight weapons such as daggers and other curved blades for quick hand maneuvers, while also implementing their Gifted Element. While they are better as 1V1 warriors, they can also hold fair ground when surrounded by a small group.
♦ Woodland Knights
The Knights are the cavalry warriors subjected to Liath, often partnered with that of a quad-pedal Creature or Anthrolope, enveloped in a light case of leather armor as powerful ground-unit mounts in the Legion.
♦ Liath Dragoon
The Aerial offense/defense in the Liath Legion, the Dragoons are the riders of the great Rocs, a powerful folklore beast that resembles a monstrous bird. While the Rocs are typically much smaller than Dragons in comparison, their lightweight bodies leave the outlet of better agility for dodging not only that of Kabal infantry, but the Dwarf Aerial projectiles as well.
Ashight Infantry[/u]
♦ Warmonger
The Dwarven combat unit, Warmongers are the only melee unit of the Ashight Infantry, while ever rarely using their Gifted Element in face-to-face battles.
♦ Slugger
Sluggers are those who control the anti-aerial mechanics in the Ashight Infantry, taking the responsibility of defending off those of the Aerial Host and Liath Dragoons.
♦ Tinker
The Tinkers are Dwarven and those of same alliance ground units who control the ground unit weaponry, such as ballistas and canons.
♦ Scout
Scouts fill a support role, controlling small Creatures/Anthrolopes, or one man machines that can take flight and observe the surrounding territory.
Note, that this list is just a generalization of Occupations found in Aedai, and is not limited to the list above. If you have an idea of an Occupation that is not listed, that you wish to incorporate, please inform an Admin for permission.[/i]
♦ Farmer
Farmers are very loyal when it comes to their crops, often partnering up with a Merchant, if there is no one in the family tree to do the job.
♦ Hunter
Hunters are those who live to hunt, not necessarily warriors who know survival tactics, but enough to get in, and get out with what they need.
♦ Teacher
These individuals are not your ordinary teachers, and basic education is by far, the basic thing to learn. Teachers are known for their balance in skills, from magic to survival, along with literature and the need-to-knows in life.
♦ Shaman
Unlike the Alchemist, Shamans are the ones who put their full attention and existence into the aid of others, tending to the wounded and organizing ceremonies for the departed.
♦ Wanderer
Or nomads, these differ from your Freelancer on a gracious amount. Not only are they more mysterious, but the lack of information on these individuals can also be proven a burden. They have no true goal to seek, and if they do, it is by little chance that they speak it to another.
Market[/u]
♦ Alchemist
An alchemist is one who is familiar with potion craft and herbs, often sought out for remedies for wounds, aiding potions, and other items that fall within this category.
♦ Bakers
Bakers are the popular cooksmen of Aedai. While the main source of food lies in vegetation and breads, Hunters provide carcass that is used as a side meal when cooked into various tender and spices.
♦ Blacksmith
Blacksmiths are the key to the steel, making anything from weaponry to armory, and even sometimes furnishings, collaborating with a local woodworker.
♦ Merchant
Exactly what they are known to be, Merchants live their daily lives selling products, rather it be working for a baker, a hunter, or farmer.
♦ Tailor
Tailors are the cloth industry within Aedai, handcrafted clothing and decor to the last stitch.
♦ Woodworker
Woodworkers are the underlings of the Blacksmith, crafting product from wood such as furnishings and training weapons.
Misc[/u]
♦ Bounty Hunter
A Bounty Hunter is one who won't do anything without a pay. They get in, get out, unlike Mercenaries, whom are more loyal to their customers and take their jobs more seriously.
♦ Freelancer
A respectful name, though they don't stay in one place for long periods of time. Freelancers are those who go out of their way to explore the further bounds of outside the city, or their home regions.
♦ Mercenary
One who sells their services towards the Conquest, Mercenaries are not known to stay tied down to one Allegiance. They may change over time, varying from pay of different jobs around the Aedai Realm.
Kabal City Guard[/u]
♦ Dragon Rider
Dragon Riders are the settlers of the Aerial Host, Kabal’s aerialforce in Conquest. These Riders carry a bond between pure blood Dragons (rarely Drakes), and provide defense/offense from above, in assisting the Imperial Guard. It is the Dragon Rider's responsibility in creating, and holding the bond to their partnership between Dragon and Rider.
♦ Imperial Soldier
One of the City Guard’s ground units, these soldiers specialize in close range combat and weaponry, and less force on their Gifted Element.
♦ Imperial Warlock
One of the City Guard’s ground units, these soldiers specialize in long-range combat using that of their Gifted Element, than melee combat up front. These soldiers may also be used in medical offense in the battle field, if their Gifted Element approves it.
Liath Legion[/u]
♦ Archer
As the name states, these warriors of the Legion specialize in ranged combat with more traditional weaponry, such as crossbows and those alike. They keep at a distance, and use their Gifted Element in their advantage to add any supplementary effects to arrows or other projectiles, forced with enough energy to launch heavily area of effect attacks.
♦ Templars
The Legion’s main ground units, the Templars usually consist of smaller, lightweight weapons such as daggers and other curved blades for quick hand maneuvers, while also implementing their Gifted Element. While they are better as 1V1 warriors, they can also hold fair ground when surrounded by a small group.
♦ Woodland Knights
The Knights are the cavalry warriors subjected to Liath, often partnered with that of a quad-pedal Creature or Anthrolope, enveloped in a light case of leather armor as powerful ground-unit mounts in the Legion.
♦ Liath Dragoon
The Aerial offense/defense in the Liath Legion, the Dragoons are the riders of the great Rocs, a powerful folklore beast that resembles a monstrous bird. While the Rocs are typically much smaller than Dragons in comparison, their lightweight bodies leave the outlet of better agility for dodging not only that of Kabal infantry, but the Dwarf Aerial projectiles as well.
Ashight Infantry[/u]
♦ Warmonger
The Dwarven combat unit, Warmongers are the only melee unit of the Ashight Infantry, while ever rarely using their Gifted Element in face-to-face battles.
♦ Slugger
Sluggers are those who control the anti-aerial mechanics in the Ashight Infantry, taking the responsibility of defending off those of the Aerial Host and Liath Dragoons.
♦ Tinker
The Tinkers are Dwarven and those of same alliance ground units who control the ground unit weaponry, such as ballistas and canons.
♦ Scout
Scouts fill a support role, controlling small Creatures/Anthrolopes, or one man machines that can take flight and observe the surrounding territory.
Note, that this list is just a generalization of Occupations found in Aedai, and is not limited to the list above. If you have an idea of an Occupation that is not listed, that you wish to incorporate, please inform an Admin for permission.[/i]